I created a first-person fast fast-paced action puzzle game, travel through time where you have to navigate through levels to get to the end of the government facility to save the time lines.
This was made in Unity with C#.
This was my year two final major project at college to demonstrate all the skills I have learnt through out my academic years.
I created a top down mobile stealth demo where the player has to sneak around a prison cell as a samurai who travelled through time and now has to get back home by using all means necessary.
This was made in Unity with C#.
I made this during my second year to learn about mobile game development and also how to use different input methods.
I created a top down strategy game where the player and enemy have to collect points and then who has more points have to get back home and the one with less points has to tag the other person.
This was made in Unity with C#.
I made this during my second year of college to better understand how to use enemy ai and path navigation
This is a Dark Souls inspired dungeon explorer where the player has to explore a lore rich dungeon to find the boss to escape using his sword and certain abilities to become stronger.
this was made with Unity and C#
This was my final major project for college first year to show off my skills as a developer
This was all made within Unity