I am a college student who is studying games development , I absolutely love creating projects from my imagination and bringing it to life while trying to be as efficient and organised as possible. I love learning new things to make a project better then last time and I have learnt how to become more and more efficient as a developer.
I created a top down mobile stealth demo where the player has to sneak around a prison cell as a samurai who traveled through time and now has to get back home by using all means necessary.
This was made in Unity with C++.
I created a top down strategy game where the player and enemy have to collect points and then who has more points have to get back home and the one with less points has to tag the other person.
This was made in Unity with C#.
I created a prototype of a first person shooter with portal mechanics and other fast passed parkour maneuvers to solving puzzles and eliminating aliens and get around the map.
this was made with Unity and C#
This is a Dark Souls inspired dungeon explorer where the player has to explore a lore rich dungeon to find the boss to escape using his sword and certain abilities to become stronger.
this was made with Unity and C#
I have learnt C++ while in college while working on different Unity games, I believe that I have complete covered the basics and more
I have learnt basic Python programming language.
I have learnt Unity's gaming engine very well understand how to make a lot of versatile and different gaming genres